3DS Class Generator

This AIR app takes your .3ds models and creates ActionScript classes out of them. These classes can be loaded at runtime in a third or less of the time it would take to load a .3ds model. Right now it only converts .3ds files to Alternativa classes, but more conversion options may be available in the future. Given a directory and a 3DS model, it will traverse a 3DS model, parse all of the meshes, and allow you to edit mesh names. Once you are ready, it writes the files out to the directory you choose. It ignores all non-mesh objects, and will even create directories for multiple meshes contained within a parent mesh. Its a free app, do what you want with it. Just remember that you use it at your own risk, there is no warranty and though I will do what I can to help those with problems I may not have the time to fix every issue. To use it, simply install the AIR app (download the AIR or zip file here). Once you’ve installed and opened it, click the choose directory button:

Open Directory Image

After you’ve chosen the directory, click the Choose 3DS File button:

Choose 3DS File Image

Once you’ve chosen both, you can edit mesh names and then export your files by clicking the Create Classes! button. Here is a short video showing how it works:

Example of Alternativa Class Generator

You can use the support site for feedback and requests

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